Instructor Led Training
Core Java: Fundamentals
Instructor-led training (ILT) is a traditional form of education that involves a skilled instructor leading a classroom or virtual session to deliver training to learners.
Limited seat available, enroll before date December 02, 2024.why should buy instructor led course?
Investing in an instructor-led course offers several advantages that can greatly enhance your learning experience. One of the key benefits is the opportunity to receive expert guidance from seasoned professionals who possess extensive knowledge and expertise in the subject matter. These instructors can offer valuable insights, address your queries, and provide guidance tailored to your specific needs. Additionally, instructor-led courses follow a well-structured curriculum, ensuring a comprehensive learning journey that covers all the essential topics. This structured approach enables you to progress in a logical and organized manner, building a strong foundation of knowledge. Moreover, instructor-led courses often provide personalized feedback, allowing you to receive individualized assessments and guidance to improve your understanding and skills.
Professional Certificate.
Obtaining certification of completion is a significant benefit that comes with many instructor-led courses. This certification serves as formal recognition of your successful completion of the course and showcases your commitment to learning and professional development. It can be a valuable addition to your resume or portfolio, highlighting your expertise and dedication in a specific field or skill set. Certification demonstrates to employers, clients, or colleagues that you have acquired the necessary knowledge and skills to perform tasks effectively. It can enhance your credibility and open doors to new career opportunities or advancements. Moreover, certification provides a sense of accomplishment and satisfaction, validating the time and effort you invested in the course. Ultimately, the certification of completion offers tangible evidence of your commitment to continuous learning and professional growth, making it a worthwhile asset in today's competitive job market.
How Does It Work?
Zoom meeting with student twice a week.
As an educator, I have implemented a structured learning approach by conducting Zoom meetings with my students twice a week. This interactive platform has become an invaluable tool for fostering meaningful connections and facilitating engaging discussions in a virtual classroom setting.
AI Tutor support.
Mentoring support plays a crucial role in guiding individuals towards personal and professional growth. By offering mentorship, I provide a safe and supportive space for individuals to explore their goals, challenges, and aspirations.
Assignments and Grade.
Assignments and grading are essential components of the educational process, allowing students to demonstrate their understanding of concepts and skills while providing teachers with a means to assess their progress. Assignments are designed to reinforce learning, encourage critical thinking, and promote independent problem-solving.
About This Course
Learn how to write safer, more usable codes with this Java programming for beginner’s course. Discover the fundamentals of core Java from basics to build robust and efficient Java applications. The interactive course curriculum covers all the new features and APIs of Java including lambda expressions (closures) and I/O streams. By the end of this Java fundamentals course, you’ll master the core techniques, idioms and best practices for writing excellent codes.
Skills You’ll Get
Video Lessons
23+ Videos | 02:37+ Hours
Lesson Plan
Preface
- To the Reader
- A Tour of This Course
- Conventions
An Introduction to Java
- Java as a Programming Platform
- The Java “White Paper” Buzzwords
- Java Applets and the Internet
- A Short History of Java
- Common Misconceptions about Java
The Java Programming Environment
- Installing the Java Development Kit
- Using the Command-Line Tools
- Using an Integrated Development Environment
- JShell
Fundamental Programming Structures in Java
- A Simple Java Program
- Comments
- Data Types
- Variables and Constants
- Operators
- Strings
- Input and Output
- Control Flow
- Big Numbers
- Arrays
Objects and Classes
- Introduction to Object-Oriented Programming
- Using Predefined Classes
- Defining Your Own Classes
- Static Fields and Methods
- Method Parameters
- Object Construction
- Packages
- JAR Files
- Documentation Comments
- Class Design Hints
Inheritance
- Classes, Superclasses, and Subclasses
- Object: The Cosmic Superclass
- Generic Array Lists
- Object Wrappers and Autoboxing
- Methods with a Variable Number of Parameters
- Enumeration Classes
- Reflection
- Design Hints for Inheritance
Interfaces, Lambda Expressions, and Inner Classes
- Interfaces
- Lambda Expressions
- Inner Classes
- Service Loaders
- Proxies
Exceptions, Assertions, and Logging
- Dealing with Errors
- Catching Exceptions
- Tips for Using Exceptions
- Using Assertions
- Logging
- Debugging Tips
Generic Programming
- Why Generic Programming?
- Defining a Simple Generic Class
- Generic Methods
- Bounds for Type Variables
- Generic Code and the Virtual Machine
- Restrictions and Limitations
- Inheritance Rules for Generic Types
- Wildcard Types
- Reflection and Generics
Collections
- The Java Collections Framework
- Interfaces in the Collections Framework
- Concrete Collections
- Maps
- Views and Wrappers
- Algorithms
- Legacy Collections
Graphical User Interface Programming
- A History of Java User Interface Toolkits
- Displaying Frames
- Displaying Information in a Component
- Event Handling
- The Preferences API
User Interface Components with Swing
- Swing and the Model-View-Controller Design Pattern
- Introduction to Layout Management
- Text Input
- Choice Components
- Menus
- Sophisticated Layout Management
- Dialog Boxes
Concurrency
- What Are Threads?
- Thread States
- Thread Properties
- Synchronization
- Thread-Safe Collections
- Tasks and Thread Pools
- Asynchronous Computations
- Processes
JavaFX
- A Brief History of Java GUI Programming
- Displaying Information in a Scene
- Event Handling
- Layout
- User Interface Controls
- Properties and Bindings
- Long-Running Tasks in User Interface Callbacks
Appendix A
Frequently asked questions
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